SCHiM is a game developed by Ewoud van der Werf, with extra help from the people at Extra Nice, delivering assets & level designs among other things. The soundtrack and sound effects are made by Moonsailor.
SCHiM will be released July 18th 2024!
SCHiM will release on Nintendo Switch, PlayStation 4 & 5, Xbox One & Series X | S, PC, Mac, Linux and Steam Deck
The price is a bit hard to say at the moment, my estimate would be around the 25 dollar price range. If the game's scope (the overall content of the game) does increase, the price would reflect that respectively.
The game is fully localized in multiple languages! You can find which languages we already support on our Steam page. We are currently open for QA testers for these languages.
Will there be any type of Co-op / Online Co-op?
Multiplayer won't be supported on launch, that would be something we will look into later down the line.
The game is made in C#
There'll be achievements, for completion, collectibles. We also want to create small "stage plays", characters in the world doing stuff, that the player can influence (Untitled Goose Game esque) which will result in achievements.
The lore about SCHiM themselves will be explored in the game. SCHiM is Dutch and translates to shadow, spirit or a character that you can only catch a quick glimpse of. The official pronunciation is “schim” but “shim” or “skim” is also allowed.